Summary
Registers a callback that will be invoked when the provided normalized time is reached.
The process will be repeated for every subsequent loop (e.g.: 0.25 => 1.25 => 2.25...).
Please consider using
OnNormalizedTimeLoop<T>(T, float, Action<T, FlexMotionLayer>) instead to prevent possible closure allocations.
Syntax
public FlexMotionLayer OnNormalizedTimeLoop(float normalizedTime, Action<FlexMotionLayer> callback)
Parameters
| Name | Type | Description |
|---|---|---|
| normalizedTime | float | The normalized time to reach for the callback to be invoked. |
| callback | Action |
The method to be called when the time condition will be reached. |
Return Value
| Type | Description |
|---|---|
| FlexMotionLayer | The same instance of FlexMotionLayer, allowing chained method calls. |