Summary
Registers a callback that will be invoked once when the provided time is reached.
Please consider using
OnTime<T>(T, float, Action<T, FlexMotionLayer>) instead to prevent possible closure allocations.
Syntax
public FlexMotionLayer OnTime(float time, Action<FlexMotionLayer> callback, bool isRepeat = false, bool useLoopRepeat = false)
Parameters
| Name | Type | Description |
|---|---|---|
| time | float | The time to reach for the callback to be invoked. |
| callback | Action |
The method to be called when the time condition will be reached. |
| isRepeat | bool | |
| useLoopRepeat | bool |
Return Value
| Type | Description |
|---|---|
| FlexMotionLayer | The same instance of FlexMotionLayer, allowing chained method calls. |