Summary
Determines if the layer is reusable without having to create and connect new Playables.
Syntax
public bool IsReusable(object animationAsset)
Parameters
| Name | Type | Description |
|---|---|---|
| animationAsset | object | The animation asset used to determine if that layer is reusable. |
Return Value
| Type | Description |
|---|---|
| bool | True if the layer is reusable, false otherwise. |