Summary
Determines if the layer is reusable without having to create and connect new Playables.
Syntax
public bool IsReusable(object animationAsset)
Parameters
Name | Type | Description |
---|---|---|
animationAsset | object | The animation asset used to determine if that layer is reusable. |
Return Value
Type | Description |
---|---|
bool | True if the layer is reusable, false otherwise. |