Summary
The blending weight between the FlexMotion animator and any currently running Mecanim animator.
The value ranges from 0 for only displaying the FlexMotion animations to 1 to do the same for the Mecanim animator.
A value outside that range is stored but still processed as 0 or 1.
Syntax
public float MecanimWeight { get; set; }
Value
Type | Description |
---|---|
float |