Summary
Sets the blending weight between the FlexMotion animator and any currently running Mecanim animator.
The value ranges from 0 for only displaying the FlexMotion animations to 1 to do the same for the Mecanim animator.
A value outside that range is stored but still processed as 0 or 1.
Syntax
public void SetMecanimWeight(float weight)
Parameters
Name | Type | Description |
---|---|---|
weight | float | The blending weight between the FlexMotion and Mecanim animator ranging from 0 to 1. |